When gamers revolt in China…

Games publisher Shanda has gotten itself a barrel full of drama with its release of a “nostalgia” version of Legends of Mir.

Whilst the original game required players to put in considerable effort and time playing to increase their characters skills and equipment (like a good MMO should), the new version apparently pushes players to buy these skills  and equipment with real world money.  The players have now organized into a mass in-game protest:


Literally thousands of player avatars have planted themselves in front of city gates throughout the game world, creating a blockade that stops other players from leaving the cities to play quests.


My friends in the gaming industry in China tell me this is actually quite common in the market, which, in a market that isn’t exactly real world protest friendly, sure is interesting.

Check out a few translated articles on the situation here.


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